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1. Dropsuit BPO event - in Feedback/Requests [original thread]
Good idea but it won't happen... They want money so they will only sell bpos for AUR
- by Mauren NOON - at 2014.09.17 02:30:00
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2. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Very nicely done Rattati :)
- by Mauren NOON - at 2014.09.16 17:57:00
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3. Simulated Market - in Feedback/Requests [original thread]
+1 bump for dev response
- by Mauren NOON - at 2014.09.10 18:38:00
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4. Bring back burning mechanics on ads - in Feedback/Requests [original thread]
Draka Marintu wrote: I notice that many people are complaining about ads being up if they brought back the fire mechaics from pre uprising it would probably solve the problem without a nerf or buff So this game will be tank 514 again? Lol no
- by Mauren NOON - at 2014.09.08 23:22:00
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5. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
wripple wrote: As it currently stands, we are all too familiar with scouts running the show on the battlefield. It is far too easy to become invisible, hide from radar and tank your suit out with both speed and HP all at the same time. This is ...
- by Mauren NOON - at 2014.09.07 19:48:00
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6. Question for Rattati - in Feedback/Requests [original thread]
Bump
- by Mauren NOON - at 2014.09.07 02:41:00
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7. Question for Rattati - in Feedback/Requests [original thread]
Bump
- by Mauren NOON - at 2014.09.06 21:05:00
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8. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Atiim wrote: Only time it can be considered a scrub crutch is when you're facing scrub Pilots. Anyways, I see no problem with JLAVs. Not only can you see them coming, but you can simply shoot the remotes and OH...
- by Mauren NOON - at 2014.09.06 20:44:00
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9. Question for Rattati - in Feedback/Requests [original thread]
Will you bring back the BPO modules and weapons? If you are, you need to take my money
- by Mauren NOON - at 2014.09.06 19:48:00
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10. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
el OPERATOR wrote: Mobius Kaethis wrote: BTW the effective range of the Magsec is 66m while the effective range of the SMG is 48m. Which is exactly why the Mag kicks like a mule. Working as intended. Hands off my SMG, please. Wanna fig...
- by Mauren NOON - at 2014.09.05 23:16:00
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11. [Information request For Rattati] The Magsec in Delta. - in Feedback/Requests [original thread]
What's are your plans for the Magsec in Delta? I've been meaning to ask
- by Mauren NOON - at 2014.09.05 14:55:00
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12. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Mauren NOON wrote: If the magsec doesn't get a dispersion/kick reduction I will be Pacific Ocean salty...I love the magsec. I have prof. 3 reload 3 and ammo 2 If it does get a kick/dispersion reduction don't you thin...
- by Mauren NOON - at 2014.09.05 14:48:00
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13. can we fix the recoil on the rail rifle? - in Feedback/Requests [original thread]
DeathwindRising wrote: im really against the rail rifle amount of recoil. for a long range weapon, low recoil is just as important as accuracy. the video is sloppy as hell (it was a last minute decision) but it shows just how insane the recoil ...
- by Mauren NOON - at 2014.09.05 14:06:00
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14. Hotfix Delta - Magsec SMG - in Feedback/Requests [original thread]
Atiim wrote: Xerth Frejer wrote: Temias Mercurial wrote: Even though it may not be creating the sound of an explosive based/launched round, it makes sound nonetheless... right? The point is that you can not silence a railgun by putt...
- by Mauren NOON - at 2014.09.05 14:01:00
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15. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
If the magsec doesn't get a dispersion/kick reduction I will be Pacific Ocean salty...I love the magsec. I have prof. 3 reload 3 and ammo 2
- by Mauren NOON - at 2014.09.05 13:46:00
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16. @CCP: LP store - "key items" - in Feedback/Requests [original thread]
CCP Rattati wrote: We need to get the suits asap, and then in the same priority as Shayz proposes. Thank you Rattati :)
- by Mauren NOON - at 2014.09.04 18:54:00
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17. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: When balancing, are we taking into account the fitting factor? Is there any reason for the Laser and A SCR and SCR rifle be very hard to fit compared to a CR or ACR (which have lower fitting requirements than many sidear...
- by Mauren NOON - at 2014.09.04 18:52:00
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18. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
iliel wrote: CCP Rattati wrote: The Delta tweaks are as follows 14% dmg increase of Gallente Breach Assault Rifles 2% dmg increase of Gallente Burst Assault Rifles 4% dmg increase of Assault Combat Rifles (but also increasing dispersion t...
- by Mauren NOON - at 2014.09.04 16:27:00
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19. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
UNST0PPABLE F0RCE wrote: Mauren NOON wrote: CCP Rattati wrote: Mauren NOON wrote: Dmg buff for assault CR was NOT needed. Let the ACR scrubs rejoice..... Did you read the whole thing? Well yes I read the whole thing but a slight i...
- by Mauren NOON - at 2014.09.04 14:12:00
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20. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
iKILLu osborne wrote: CCP Rattati wrote: Mauren NOON wrote: Dmg buff for assault CR was NOT needed. Let the ACR scrubs rejoice..... Did you read the whole thing? i see you have to type "look at my op" every thread why do you bother? ...
- by Mauren NOON - at 2014.09.04 14:08:00
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